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centos安裝youcompleteme

日期:2017/3/6 9:47:41   编辑:學習Linux

centos安裝youcompleteme


centos安裝youcompleteme


哈哈,我又回來了,簡單的重新裝了一邊虛擬機,又把vim配置了一遍,這回有信心把youcomplete的安裝方法貼出來了,先給個權威的鏈接,然後給出具體步驟,保證沒問題可以安裝成功

http://www.centoscn.com/image-text/install/2016/0424/7115.html

什麼是youcompleteme?就是一個強大的自動補全插件,安裝此插件之後配置一下vim,這樣在敲代碼的時候就不會有忘記函數名的尴尬了~

我們需要以下幾步

  • 先檢查一下自己的虛擬機中是否有安裝python,用vim試一下1:echo has('python')如果得到結果為1 就說明有(其實有沒有都無所謂,再執行一遍安裝命令絕對沒錯)

yum install python

  • 安裝vundle,vundle是一款vim插件管理工具,使用它安裝youcomplete很簡單

1git clone https://github.com/gmarik/Vundle.vim.git~/.vim/bundle/Vundle.vim

  • 配置vundle

在vimrc中添加這樣的配置語句

復制代碼
set nocompatible  filetype off  set rtp+=~/.vim/bundle/Vundle.vim  call vundle#begin()  Plugin 'gmarik/Vundle.vim'  Plugin 'Valloric/YouCompleteMe'  call vundle#end()  filetype plugin indent on  
復制代碼

  • 安裝youcompleteme

去github上clone一下youcompleteme的代碼

git clone https://github.com/Valloric/YouCompleteMe.git ~/.vim/bundle/YouCompleteMe

然後在vim裡面安裝一下,執行

:PluginInstall 

看到有DONE!顯示就好了

  • 編譯youcomplete

這一步坑了我好久,網上好多抄襲的全是apt命令和dnf命令,不太適合我的centos7,用yum就好了!

yum install automake gcc gcc-c++ kernel-devel cmakeyum install python-devel python3-devel

不管安沒安裝python在這兩句命令執行之後你都有了

接下來就是編譯的重頭戲

cd ~/.vim/bundle/YouCompleteMe./install.py --clang-completer

執行以上兩句命令,然後等待就好了~編譯就好了

  • 配置vim

修改vimrc文件

let g:ycm_global_ycm_extra_conf = '/home/li/.vim/bundle/YouCompleteMe/.ycm_extra_conf.py  let g:ycm_seed_identifiers_with_syntax=1    " 語法關鍵字補全  let g:ycm_confirm_extra_conf=0   " 打開vim時不再詢問是否加載ycm_extra_conf.py配置  inoremap <expr> <CR>  pumvisible() ? "\<C-y>" : "\<CR>"    "回車即選中當前項  set completeopt=longest,menu    "讓Vim的補全菜單行為與一般IDE一致(參考VimTip1228)  

注意第一句,/home/li/這部分不一定通用,根據自己當前登陸的賬戶來定,我的使用root登陸的,所以這部分就是/root/

  • (可能會有)附件

有可能.ycm_extra_conf.py這個文件會自動就有,也許會沒有,find一下,沒找到的話就自己vim修改一下,以下是該文件內容,復制之前,友情提示,在vim輸入

:set paste

進入復制模式,這樣子復制之後格式就不會亂了~

復制代碼
import osimport ycm_coreflags = ['-Wall','-Wextra','-Wno-long-long','-Wno-variadic-macros','-fexceptions','-stdlib=libc++','-std=c++11','-x','c++','-I','.','-isystem','/usr/include','-isystem','/usr/local/include','-isystem','/Library/Developer/CommandLineTools/usr/include','-isystem','/Library/Developer/CommandLineTools/usr/bin/../lib/c++/v1',]compilation_database_folder = ''if os.path.exists( compilation_database_folder ):  database = ycm_core.CompilationDatabase( compilation_database_folder )else:  database = NoneSOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ]def DirectoryOfThisScript():  return os.path.dirname( os.path.abspath( __file__ ) )def MakeRelativePathsInFlagsAbsolute( flags, working_directory ):  if not working_directory:    return list( flags )  new_flags = []  make_next_absolute = False  path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ]  for flag in flags:    new_flag = flag    if make_next_absolute:      make_next_absolute = False      if not flag.startswith( '/' ):        new_flag = os.path.join( working_directory, flag )    for path_flag in path_flags:      if flag == path_flag:        make_next_absolute = True        break      if flag.startswith( path_flag ):        path = flag[ len( path_flag ): ]        new_flag = path_flag + os.path.join( working_directory, path )        break    if new_flag:      new_flags.append( new_flag )  return new_flagsdef IsHeaderFile( filename ):  extension = os.path.splitext( filename )[ 1 ]  return extension in [ '.h', '.hxx', '.hpp', '.hh' ]def GetCompilationInfoForFile( filename ):  if IsHeaderFile( filename ):    basename = os.path.splitext( filename )[ 0 ]    for extension in SOURCE_EXTENSIONS:      replacement_file = basename + extension      if os.path.exists( replacement_file ):        compilation_info = database.GetCompilationInfoForFile(          replacement_file )        if compilation_info.compiler_flags_:          return compilation_info    return None  return database.GetCompilationInfoForFile( filename )def FlagsForFile( filename, **kwargs ):  if database:    compilation_info = GetCompilationInfoForFile( filename )    if not compilation_info:      return None    final_flags = MakeRelativePathsInFlagsAbsolute(      compilation_info.compiler_flags_,      compilation_info.compiler_working_dir_ )  else:    relative_to = DirectoryOfThisScript()    final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to )  return {    'flags': final_flags,    'do_cache': True  }
復制代碼

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